fabsberry Posted July 22, 2021 Share Posted July 22, 2021 (edited) Hello I have a animated flip container with a narrow band setup. It follows an object and moves more or less 5cm per frame. The size of the container fixed. The particle separation is 0.0175. every time the container moves it injects velocity and starts to generates waves. How I can avoid the velocity injecting? Edited July 22, 2021 by fabsberry Quote Link to comment Share on other sites More sharing options...
paranoidx Posted July 22, 2021 Share Posted July 22, 2021 I assume you implemented the boundary vel from maintained ocean source vel. Maybe remove that will help. Quote Link to comment Share on other sites More sharing options...
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