konxompax Posted August 1, 2021 Share Posted August 1, 2021 hey folks. I've been following this amazing tutorial by Tim J but wanted to learn how to add attribute paint or another noise to use as a mask so only certain areas are effected by the volumetric noise I'm quite new to Houdini and have no idea! thanks in advance. Quote Link to comment Share on other sites More sharing options...
Dweeble Posted August 3, 2021 Share Posted August 3, 2021 (edited) You can multiply your noise by a volume mask like so. Mind that if your noise goes *through* the geometry your mask would sit on the surface, so transfer your mask to points that fill the geometry (like with Points from Volume SOP). maskvol.hiplc Edited August 3, 2021 by Dweeble 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.