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Export Houdini splines with CD attribute to C4D


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  • 1 year later...

i don't know C4D very well, but i use this method with octane.

- i export an .abc of my curves with @Cd, @v, @width store as a point attribute on my curves

- i open it in octane standalone where i prefer to prepare my orbx instead of using the houdini orbx exporter

- i assign the shader in standalone with the color vertex attribute node to read Cd

- @width and @v are directly recognized by octane

- i save the scene as an .orbx

- i load the .orbx directly in C4D with the orbx loader


For redshift you might just need to export directly an .rs proxy and load it in C4D

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