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Krion

How to warp UV with points, as to achieve a 'grid warp'?

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Posted (edited)

Hi,

How can we warp the UV's (by warping a Deform Plane to use in the Deform COP) with points,

to have more control over where it goes? (as opposed to using noises) Like puppet-warp, grid-warp, in 2D apps,

Thanks for any help,

 

 

Screenshot 2021-08-25 at 12.15.57.png

Edited by Krion

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Posted (edited)

Went unto SOPs for this.

Felt like a bummer but there we do get lot's of control. Beats the hell out of grid warps of 2D apps. 

Screenshot 2021-08-25 at 16.40.09.png

Screenshot 2021-08-25 at 17.31.25.png

Edited by Krion
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