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Break Vellum Constraint by Individual Points


royroy

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Hello, 

In the attached file I am using 'vellumconstraintproperty' in the solver to break the Pin Points constraint at frame 100. There are 20 strands that fall away as expected. Ideally, I would like to break every point of the constraint individually, so I can have one strand fall away every 5 seconds for example. I've tried a number of different techniques and videos but can't solve this problem yet. Maybe each point can be referenced in Vex in the solver somehow? Any suggestions are much appreciated. Thanks.

strands.hiplc

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