JH12 Posted October 11, 2021 Share Posted October 11, 2021 Probably a fairly simple thing to do but I'm struggling to get there. How would I take a simple piece of geo, say a cube, and turn it into a wireframe look, which mostly maintains the overall shape of the geo, but has a wavy/noisy effect on the lines itself. As far as rendering, I would like to do it in Redshift but open to mantra if its simpler. But I'm thinking this is a geometry thing rather than a shader effect..? Simple sketch attached. Thanks for the advice Quote Link to comment Share on other sites More sharing options...
Sepu Posted October 11, 2021 Share Posted October 11, 2021 Here is a quick setup. wire.hip Quote Link to comment Share on other sites More sharing options...
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