Sifa Posted October 20, 2021 Share Posted October 20, 2021 (edited) Hi, So I'm working on a project where I've created a voronoi split setup, but the material seems to get weird at the end. I'm thinking it's a UV issue but I have no idea how to fix it. When I go up the ladder, the dop and reverse node seems to be the ones messing it up. I've attached my hip file if someone could please help? VORONOISPLIT.hiplc Edited October 20, 2021 by Sifa Quote Link to comment Share on other sites More sharing options...
Atom Posted October 20, 2021 Share Posted October 20, 2021 Try plugging in the uvtexture node (up near the top) into the rest. It has no downstream influence. 1 Quote Link to comment Share on other sites More sharing options...
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