mineloop08 Posted October 26, 2021 Share Posted October 26, 2021 I`m currently testing with vertex animation texture and i want to walk around on fractured pieces using my character but it seems not working. is there any way to make this possible? Vat seems like moving meshes but seems like collision position is not applied. Quote Link to comment Share on other sites More sharing options...
kroaton Posted October 27, 2021 Share Posted October 27, 2021 That's not how collisions work in UE4/Unity. VAT is basically a world position offset shader combined with a flipbook. You get the look but no collisions. Quote Link to comment Share on other sites More sharing options...
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