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Stop-motion effect when exporting Alembic


gabagools

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Hey

 

I'm used to Maya, however I'm falling in love with Houdini and I'm trying to slowly integrate it more in my workflow. Currently I'm trying to integrate some fluid-simulations made in Houdini and export it to a maya scene where all the actors and props move at 12 fps (with the camera (and houdini) being 25 fps) Now I'm stuck with a smooth 25 fps animation of the simulation and I have really no idea how you could 'posterize' it or you know let it ignore every second frame. 
Not sure if this is the right thread, hope I make sense, sorry in advance!

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