HM_2020 Posted November 17, 2021 Share Posted November 17, 2021 Hey all, trying to have constraints attach to geo in vellum to follow a sphere, all works, but then tried to rivet it to a moving character and vellum sees the sphere at 0,0,0, not where its riveted. Cheers! Quote Link to comment Share on other sites More sharing options...
HM_2020 Posted November 17, 2021 Author Share Posted November 17, 2021 (edited) Quick fix was to use a pointdeform on a sphere to follow the character and then attach another sphere to the ptdeform, all within the same SOP that has the vellum in it. Works but is hacky! Edited November 18, 2021 by HM_2020 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.