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Controlling constraints/forces along a guide in Vellum?


alexgk

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Hi all,

I have tried searching but maybe using the wrong terms, but I am wondering if there is a way to control constraints or forces along the length of a simulation guide in Vellum? I am coming over from Maya and proprietary hair systems and haven't found a way to do this yet.
I had a pin to target constraint on hair and looking for finer art direction. I don't mean that I necessarily need a ramp curve to do it like in Maya but I didn't find anything that will let me do this yet.

I'm open to any and all tips for better control over Vellum hair. 

Thank you!

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You would likely get some more specific help if you uploaded an example scene file to make clearer what you are trying to accomplish, but I believe you can add attributes to the points on the geometry in order to use as scaling attributes inside the vellum solver if you're trying to adjust properties along the curves

scalingByAttr.jpg

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