Smicksus Posted December 5, 2021 Share Posted December 5, 2021 (edited) Hi peeps, I'm busy with a project where I want some pops being moved away. from a surface that is animating on a mountain sop. My question is how do I let my pops follow the geo surface that is deforming? No my pops just take over the first frame of my moving geometry. I've added the HipFile for someone that wants to take look. (I'm using H19) cheers particle_emitter_system.hip Edited December 5, 2021 by Smicksus Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.