jamesearnest244 Posted December 19, 2021 Share Posted December 19, 2021 Hi, I'm trying to find a way to unwrap a hexagonal sphere into a hexagonal grid. I've found a few threads here that offer solutions for morphing a sphere to grid, but they don't work with this topology. Here's a screenshot of the general idea. Does anyone have ideas for this? Much appreciated! Quote Link to comment Share on other sites More sharing options...
Yader Posted December 20, 2021 Share Posted December 20, 2021 (edited) Not in front of Houdini, but unwrap a classic polygon mesh sphere, set P to uv and then use a point deform taking the hexagon plane with it the way back? Edited December 20, 2021 by Yader Quote Link to comment Share on other sites More sharing options...
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