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Selecting polygons based on distance help


archisu

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Hello! I am undergrad student and I'm fairly new to both Houdini and this forum, so any help is appreciated :)

I have a problem with selecting a box from a set of boxes based on distance. I did some research and found out that this can be achieved with distance from geometry node.

So I have scattered boxes and I can mask some of these based on distance with this node. But my problem is that I could not extract those entities from the group.

Is there a way that I could pick the closest box, and then use that box as an input for the rest of the process?

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