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Four corner gradient/ramp noise displacement


nikkod

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Hello everyone,

New to Houdini I’m facing one problem:

How to make a four-corner gradient noise deformation on a dedicated surface ?

I want to make an evolutive noise displacement in the center but flat near to the border.

Same as heightfield_maskbyobject node but with terrain node or in attribvop (did’nt find how to make four corner gradient ramp)

Thanks in advance

Br,

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