noc2 Posted February 23, 2022 Share Posted February 23, 2022 Hi; I animated an object along a spline path using a followpath Chop, pretty basic stuff... Yet, I am at my wit's end as to how I can get the object to be affected by a spring Chop, ie. do a spring action when it hits 1 on the curve U. Plugging the followpath Chop to a spring Chop just doesn't do the job. I tried many other crazyass things, to no avail I'm afraid Any help would be hugely appreciated; Cheers; AJ Quote Link to comment Share on other sites More sharing options...
Librarian Posted February 24, 2022 Share Posted February 24, 2022 @noc2 hm also ...when camera hit 1 you want to make spring effect or ? take this setup and explain ...Here you can just take position (between)(take spring in camera path) and make that effect easy .Just investigate setup and you gonna see ..Or post your scene ...in Houdini you have plenty ways to make that ..You can also use Kinefx now for crazy movement on Camera .. chopcamera.hiplc Quote Link to comment Share on other sites More sharing options...
noc2 Posted February 24, 2022 Author Share Posted February 24, 2022 (edited) Hey @Librarian Recent Edit: Thank you @Librarian. I found that I needed more in-depth look into the matter. I found that I needed to pass resultant transforms out either as channels or as expressions to be read via chf(). Great chop setup you shared btw, thank you. Crazy educational I must say. Although admittedly, CHOPS is just so damn complex to fully decipher Cheers; AJ followpath.hip Edited February 26, 2022 by noc2 Quote Link to comment Share on other sites More sharing options...
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