faddy Posted March 4, 2022 Share Posted March 4, 2022 hello, im having difficulty setting up a baloon that expand with its restlength being updated each frame in the simulation as it feed by a fall of moving object that transfer the new updated restlength here is the sample file that im trying to figure it out. your help is very much appreciated. Baloon ExpandbyAttribute.hip Quote Link to comment Share on other sites More sharing options...
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