raincole 2 Posted March 25 (edited) When I try to apply Look At constraint on a joint that is mirrored by Skeleton Mirror SOP (Mirroring Style: "By Scale"), it's completely broken: The same Look At works when Mirroring Style is "By Rotation": But I've already had way too many non-procedural keyframes and I really can't change Mirroring Style at this point. Is it possible to make Look At work for joints that are mirrored by scale? Edited March 25 by raincole Share this post Link to post Share on other sites