RyanJP Posted March 26, 2022 Share Posted March 26, 2022 Hi I'm wondering how I would simulate large bubbles as they're forming or "being blown" I guess I'm mostly asking high level is it possible to create this geometry on the fly and also continuously add new constraints to it until it's fully formed, and then flies off on its own to interact with the world. Thanks Quote Link to comment Share on other sites More sharing options...
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