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Ultron

Merge Node on Animation extremly slow

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I have to complex geometries which I want to animate separately (simple Translations).

If I look at one Animation and move the timeslider it is perfectly smooth in viewport (green Nodes are animated).

If I template both animations, I can see both Animations together, and they are also perfectly smooth in Viewport.

But if I combine both Animations with a merge node, so I can preview and render them together - it gets extremely slow in Viewport.

Is the merge node the wrong Node for this purpose? Do I have to use separate Geo nodes on OBJ Level? What do I do wrong?

 

Help is pretty much appreciated

:rolleyes:

Mergenode_Animation.jpg

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