LyyN Posted May 27, 2022 Share Posted May 27, 2022 (edited) Hi HOUDINI family, I want to use a mesh as a camera, like we can do with lightwave and the advanced camera mesh option. I remember that I saw something on a website like that for houdini 3 years ago, but impossible to found it again. If you have any idea, you're welcome !!! thnx a lot here the documentation of the differents camera in lightwave, it's the advanced camera, and mesh option https://docs.lightwave3d.com/lw2019/getting-started-with-layout/camera/camera-types Edited May 27, 2022 by LyyN Quote Link to comment Share on other sites More sharing options...
mestela Posted May 28, 2022 Share Posted May 28, 2022 The houdini equivalent would be to write a lens shader. Paul wrote a nice tutorial about how he used this to create the imposter lens shader: https://www.sidefx.com/tutorials/lens-shaders-for-gamedev/ Quote Link to comment Share on other sites More sharing options...
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