ChrisCousins Posted June 1, 2022 Share Posted June 1, 2022 (edited) Hiya - apologies for dumping all my problems on this forum - I've run into a problem with making a vellum sim loop. Rough version here: https://www.dropbox.com/s/1c6k2pfeou0b7qw/product03_cloudyFun.[0001-0125].mp4?raw=1 I've got a simple vellum soft-body thing, and it returns to roughly the same state as it begins, and I'm trying to get it to loop. Positions are pretty ok, the trouble is that the objects have rotated quite a bit during the animation, so using blend to get back to the start position makes the pieces invert or squish. Some aren't so bad, but some go inside out which is no good. Hope someone can give me some pointers, if this is even possible? Thanks! C Edited June 1, 2022 by ChrisCousins Quote Link to comment Share on other sites More sharing options...
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