edversicherung 0 Posted June 13 have a question to a setup i am building at the moment....doing some reaction/diffusion stuff over a mesh and want to add some animated colliders in the process. problem is when they get to close to each other somehow the reaction/diffusion sim bugs and creates new geometry and crashes. when i leave the colliders out everything works fine and stable. added the hip file so if some one wants to take a look---thanks helpfile.hiplc Share this post Link to post Share on other sites