Ultron Posted June 14, 2022 Share Posted June 14, 2022 Hi, Again a noob question but after hours of research I really don´t now how to solve this and deadline is coming nearer. I am Building an Laser welding material Effect. I want the Steel to glow when the Laser is hitting it. I think a temperature simulation is a nice way to do it. The pyrosourcespread does the job quite well but I can´t find a way how to constantly inject heat into the system where the Laser is hitting. The Pyrosourcespread only picks the initial heat. I know the answer must be quite easy but I really need help on this. Thanks Tobi PS: I attacched a handy little demoscene. LaserWelding.hiplc Quote Link to comment Share on other sites More sharing options...
Ultron Posted June 15, 2022 Author Share Posted June 15, 2022 I now remembered that I need the solver. With Attribute Blur on temperature and a Attribute Wrangle wich handles the cooling (@temperature = @temperature * 0.99;) So the solver solved the Problem Quote Link to comment Share on other sites More sharing options...
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