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catchyid

assemble/unpack kills attributes?

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hi,

H17.5

I am using assemble/pack/unpack and I am noticing that when I assemble then unpack, some of the attributes of the original mesh are "not the same" or "gone"? Have anyone experienced this behavior before? Note: I already copy all attributes and groups (see below) when I assemble/pack and copy them back when unpacking  

thx

 

 

image.png

image.png

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Hi, read this answer for more detail

Tl;DR :
You do not need to "Transfer Attributes" when you pack your geometry.
That transfers attributes on the "shell", but the content still has the original data, regardless.

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Thx Alain, will test it :) Once more thank you ...

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