Jump to content

Reverse pscale attribute direction


ikatz001

Recommended Posts

Hi everyone,

Kind of a simple question but can't quite figure it out.

I scattered some points and copied cubes on them, randomized attributes including pscale

I am getting a nice exponential falloff on pscale which is what I want, but its in reverse. I want it to start big at the bottom and gradually taper off to nothing at the top. Basically the exact opposite of what Im getting now (see screenshot).

Any idea how I reverse the direction the exponential falloff is happening?

Thanks! 

Screen Shot 2022-09-07 at 12.14.27 AM.png

Matrix_Panel_Updated.hiplc

Link to comment
Share on other sites

Hi,

for some reason I can't seem to get your hip file working properly, it opens the file fine but the pscale is uniform and there is no falloff as shown on your screenshot (perhaps you're using an older versions of houdini?). 

But I made a quick setup to show how you can reverse the pscale, have a look and try it out on your setup. 

Hope it helps! 

reverse_pscale.hipnc

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...