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Vex - More Than Just Shading?


cspears2002

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I just completed the VEX Operator tutorial in "The Magic of Houdini". At first, I thought VEX was just used to write to shaders, but according to the book, I can use the language to create other operators. Is VEX more similar to MEL or maxscript than the Renderman Shading Language?

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vex can create shaders, SOPs (i.e. geometry deformers), compositing operators, channel operators....

it's not an exact correlation to MEL though. Mel is closer to the hscript language.

I just completed the VEX Operator tutorial in "The Magic of Houdini". At first, I thought VEX was just used to write to shaders, but according to the book, I can use the language to create other operators. Is VEX more similar to MEL or maxscript than the Renderman Shading Language?
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