Daniel Voloshkevych Posted September 30, 2022 Share Posted September 30, 2022 (edited) Hello folks, I have a picture from the recent DART satellite impact from NASA (see below). I wonder, if there is a way to recreate this impact-streaks-effect in Houdini. What I already tried: - created a particles simulation (tried to drive a smoke sim on those particles, then use this pyro sim to drive the same particle sim ontop of it - by using the node: "pop advect by volumes") - created jittered lines form a sphere, but here I am stuck on transfering the velocity attribute to the particles, so that they should move along these jittered lines =========================================================================================================================================== Now I am asking this forum to help me recreating this type of effect. How would you do that? Please only explained answers - short answers are useless! so, I would appreciate if you take your time to answer this question. Thanks in Advance Edited September 30, 2022 by Daniel Voloshkevych Quote Link to comment Share on other sites More sharing options...
Librarian Posted October 1, 2022 Share Posted October 1, 2022 you got Answer? on Think Procedural Discord Or? Mark If You are Happy with Answer Quote Link to comment Share on other sites More sharing options...
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