hal_lou Posted October 19, 2022 Share Posted October 19, 2022 (edited) Hi everyone, I have a question about flip sim as I am new to flip sim. Here is the Flip sim what looks like now. but What I am achieving is, -A Character I got from Maximo (Sonic) jump into the ocean and stick Sonic's head out of the water. What's issues I have are, -FBX's character animation doesn't show up in DOP. Static character slowly sinks into the water, with less splash than video I attached. I have done FBX Character Import, BoneDeform, OUT as null and paste into SOP path in RBD object. -How can I make stick the character's head out of the water from the bottom of the water tank? Probably make switch for active/non-active in RBD Solver? Sorry for my poor English. Hope some attachments makes sense what I am trying to say. Thank you! Houdini File Water_Tank_vODF.hipnc WaterTank_v002.avi Edited October 19, 2022 by hal_lou Added extra attachment to make sense Quote Link to comment Share on other sites More sharing options...
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