carl45456 Posted December 15, 2022 Share Posted December 15, 2022 Hello, I am trying to learn houdini, and doing personal experiments. Today I was experimenting how to emit rope. As you can see from my setup below, I am using a noise to control the zscale of my poylextrude. My issue is that the circles are growing taller and shorter since the noise is being animated. What I want is for the noise to trigger the growth of these cirlcles, so it will look like I am emitting tubes or "rope". Any help is appreciated, Thank you. Quote Link to comment Share on other sites More sharing options...
mrCatfish Posted December 16, 2022 Share Posted December 16, 2022 You will need to use a SOP solver or CHOPs for this. This takes the previous frames value and maxes it with the current frame, so the values will never decrease. Quote Link to comment Share on other sites More sharing options...
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