REC Posted March 20, 2023 Share Posted March 20, 2023 Hi, I am working on a Time-lapse animation using heightfields. I am animating some noise offset to create the effect that the landscape is changing. I would really like to use the heightfield erode to add more detail. I am not sure how to set this up seeing that the heightfield erode only works on a single frame. How can I erode per frame, could this be a PDG solution? Any advice would be greatly appreciated. Quote Link to comment Share on other sites More sharing options...
Neronie Posted March 21, 2023 Share Posted March 21, 2023 You can sort of hack this by copying the internals of the Heightfield Erode inside a Foreach Loop with Feedback. You'll have to change/relink some of the parameters but it works, I had to do it once. Otherwise yes, timeshift the frame you need and run it through tops by wedging the noise each frame. Quote Link to comment Share on other sites More sharing options...
REC Posted March 22, 2023 Author Share Posted March 22, 2023 20 hours ago, Neronie said: You can sort of hack this by copying the internals of the Heightfield Erode inside a Foreach Loop with Feedback. You'll have to change/relink some of the parameters but it works, I had to do it once. Otherwise yes, timeshift the frame you need and run it through tops by wedging the noise each frame. Hi, thanks for your reply. I think I want to use tops for this but I am not sure what to parameter to wedge. Conceptually this is what I am of what I am trying to recreate. erode_01.hiplc Quote Link to comment Share on other sites More sharing options...
mikejg Posted September 14, 2024 Share Posted September 14, 2024 Any chance you got this working mate, appreciate you! Quote Link to comment Share on other sites More sharing options...
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