UltraRenders Posted March 22, 2023 Share Posted March 22, 2023 I'm looking for a way to offset the position of the curveu attribute along a curve, with a slider that i can keyframe. Id like the slider to be able to go above 0-1, and when it goes above one, the offset modulos back to the beginning of the curve. My goal is transferring a color attribute to some geo I have path deformed along the curve that loops, like a continuous "pulse". If anyone one has suggestions or a more elegant method it would be a huge help, thanks! Quote Link to comment Share on other sites More sharing options...
MENOZ Posted March 22, 2023 Share Posted March 22, 2023 you can do something like this in a wrangle if I understand correctly (f@slider+f@curveu)%1 Quote Link to comment Share on other sites More sharing options...
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