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changing @pscale value, durring the vellum animation, based on @Cd attrib


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Hello, folks,:)

super quick question.

I am quite stuping at logic of Houdini, so can you guys help me out with very essential issue? :rolleyes: I am using vellum grain config, and I want to change size of the particles durring the animation, based on Cd attribued, which is previously defined at VOP Attrib. 

I am attaching short testing file, which demontrate this issue.

 

Thank in advance for any help.

Capture.JPG

pscale_issue.hipnc

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Yess, thats exactly what I was looking for! Thank you Victor, appreciate!

However, I keyframed the color at VOP attribute from pure black to white, but it just takes the value from first frame and keep it for whole animation. (But I would like to change the size of the particles while the animation is running) Hows this solvable, any idea (extra advice)? :rolleyes: 

 

Thank you so much!

issue.jpg

pscale_issue_anim.hipnc

Edited by herr.ja
better description of the issue
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Great! U saved my live once again! Even though I dont get why this particular expression, whatever, it runs!

Thank you Victor! U have been really, really big help here! :rolleyes:

 

And maybe one last question:

Can I apply the same logic on constrains/primitives? (@Cd defines how stiff the constrains should be, durring the animation) Bcs I used very same logic as u did for stiffness, but its not running. :rolleyes: I am so sorry for this infinte bothering. I am way too old and stu*id probably. 

 

stiffnes_issue_anim.hipnc

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You can. Just pay attention what dop data you working with. If you are manipulating with attributes on geometry from first input of vellum solver sop in dop this data called Geometry. If with constraints from second input then ConstraintGeometry. To change stiffness attribute In attached file i'm using Geometry Wrangle dop and Vellum Constraint Properties dop. In Data Bindings and Bindings tabs respectively you can see what name of data is.

stiffnes_issue_anim_01.hipnc

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