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Attribute blur


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I was using "Attribute blur" to soften a geometry. It has 90 degree angles, and it is working fine, soften them.

But... anyone knows how it works? Now I am making random solutions.

 

The information of side FX says:

This node blurs any floating-point attributes, including position, color and texture coordinates.

Blurring point positions effectively smooths the geometry if points lie on a surface.

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