Neikke Posted May 1, 2023 Share Posted May 1, 2023 Hey guys, is there a way to get the same "mask by slope angle" mask in Substance Deigner based from the height map I render from Houdini? I use Histogram Scan node in Substance Designer but can't get even near to the precision and detail level of what Houdini renders based from the actual geometry. Is it even possible in Substance Designer to get the same looking mask 'by slope' mask based only on the height map? Quote Link to comment Share on other sites More sharing options...
Richard Posted July 20, 2023 Share Posted July 20, 2023 Why are you trying to recreate it from the height map in substance designer? Can you not just save out the mask by feature slope from Houdini in COPs and bring this into Substance designer as an image? Quote Link to comment Share on other sites More sharing options...
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