Jump to content

How to get same 'by slope' mask in Substance Designer as in Houdini?


Recommended Posts

Hey guys, is there a way to get the same "mask by slope angle" mask in Substance Deigner based from the height map I render from Houdini? I use Histogram Scan node in Substance Designer but can't get even near to the precision and detail level of what Houdini renders based from the actual geometry. Is it even possible in Substance Designer to get the same looking mask 'by slope' mask based only on the height map?

image.thumb.png.1f777a10f31cf40249523444786176c8.png

Link to comment
Share on other sites

  • 2 months later...

Why are  you trying to recreate it from the height map in substance designer?

Can you not just save out the mask by feature slope from Houdini in COPs and bring this into Substance designer as an image?

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...