zoki Posted April 11, 2007 Share Posted April 11, 2007 if houdini 9 would run on this it would be amazing http://www.apple.com/macpro/ Quote Link to comment Share on other sites More sharing options...
crunch Posted April 11, 2007 Share Posted April 11, 2007 if houdini 9 would run on this it would be amazinghttp://www.apple.com/macpro/ Or this (Boxx) Quote Link to comment Share on other sites More sharing options...
Jason Posted April 11, 2007 Share Posted April 11, 2007 Or this (Boxx) Great machine, wow.. Quote Link to comment Share on other sites More sharing options...
digitallysane Posted April 12, 2007 Share Posted April 12, 2007 I think Houdini (8 or 9) would run without problem on any of those boxes. The sad fact is that Houdini itself would only use one core of one processor. I do hope in time this would change, especially for processor hungry tasks like DOPs. But it would be nice for multi processor rendering, now that Mantra tokens are unlimited. Dragos Quote Link to comment Share on other sites More sharing options...
aracid Posted April 12, 2007 Share Posted April 12, 2007 on that note, I would love too hear what u guys are running on, and i dont want this to be a duck measuring contest, but its always interesting what guys are using. so ill go first, 2 computers, sharing the same Dell Dual LCD, 24" wide screens, and little switcher. 1: Quadro FX 4500 - 512mb RAM, XEON 3.2GHz, 4 GIG ram, on dual boot XP and redhat 9 enterprise & wacom tablet. 2: Quadro FX 256MB, XEON 2.8 dual core. 4 GIG ram, suse 10.1 - my little simulation hore. anyone else ? Quote Link to comment Share on other sites More sharing options...
MADjestic Posted April 12, 2007 Share Posted April 12, 2007 I think Houdini (8 or 9) would run without problem on any of those boxes. The sad fact is that Houdini itself would only use one core of one processor. I do hope in time this would change, especially for processor hungry tasks like DOPs.But it would be nice for multi processor rendering, now that Mantra tokens are unlimited. Dragos Why do you think so? Afaik houdini uses multiple threads where possible (DOPs is another issue). Not mentioning rendering. ======================== AMD 4600+ X2 4Gig Corsair Ram NVidia 7800 GTX 512RAM WindowsXP+Suse10.1 Quote Link to comment Share on other sites More sharing options...
Andz Posted April 12, 2007 Share Posted April 12, 2007 Athlon XP 1.8 Ghz, 512 Mb RAM, gForce 6600. Running win XP and Kubuntu, but I wasn't able to run Houdini in Kubuntu yet. Win XP is doing just fine since I only use Houdini for fun. Quote Link to comment Share on other sites More sharing options...
digitallysane Posted April 12, 2007 Share Posted April 12, 2007 Why do you think so? Afaik houdini uses multiple threads where possible (DOPs is another issue). Not mentioning rendering. As far as I'm aware, the only multithreaded areas of Houdini are VEX and COPs (despite their multithreading, COPs still manage to be unbelievably slow when doing transformations). I 've hardly been able to see more than 25% CPU usage on a dual core dual Xeon when using Houdini (I must admit I didn't try very hard but I did stay with the Task Manager open for half an hour while playing around in SOPs with some heavy geometry.) Dragos Quote Link to comment Share on other sites More sharing options...
Allegro Posted April 12, 2007 Share Posted April 12, 2007 I'm glad they released 8.2 and I can run my heavy sims without memory exceptions, but I'm still waiting for the fully multi-threaded 64bit windows version! Bought a Clovertown quad in November with windows x64, and 6 gb of ram. When more programs start supporting 64bit, I'll consider adding a second quad into the machine. Quote Link to comment Share on other sites More sharing options...
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