Jump to content

Retiming a cache with Falloff

Recommended Posts

Posted (edited)

Hey so I have this sim that is cached as one large sim but I have a class attribute for each cluster (see picture).
I want to offset the playback using a falloff to drive the timeshift. I have tried doing this in a for each loop and with "setprimintrinsic" but it just ignores me and carries on animating as it was.

Has anyone else had this problem?


Edited by HopperAE
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...