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function integerate3d()


lorduk

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in doc:

This function will "integrate" the 3d image along the line specified by p0 and p1.

what do they mean by integrate? :blink:

does it preform basic ray-marching or what (at least the output is rather similiar, but then the step size is one voxel or what)?

just wondering.... :huh:

-Kaspar

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