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Viscosity not working (is i expect atleast)


ekan de

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So i was setting up a small scale flip sim with a falling and breaking wineglass.

Everything works as expected but i wanted to tweak the sim a bit and introduce a very small amount of viscosity to the fluid.

However, turning the viscosity on (both the flip objects physical tab and the flip solver) results in the fluid to thick.

When setting the parameter to 10000 on the physical tab it acts like somethong really thick but the problem is when trying to set it to really low values. setting it to 0.00001 still makes the fluid to viscous. Is there something im missing?

I am using Houdini Indie 20.0.506

 

viscosity: 0

image.thumb.png.710d7fbb7f05a7710adf845ce96957d4.png

viscosity: 1

image.thumb.png.777e48cc1aca1ca5b3e80a9f694637a3.png

 

viscosity: 0.000001

image.thumb.png.9caad3f2132e54bab9ffb9189d594e56.png

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