ekan de Posted November 29, 2023 Share Posted November 29, 2023 So i was setting up a small scale flip sim with a falling and breaking wineglass. Everything works as expected but i wanted to tweak the sim a bit and introduce a very small amount of viscosity to the fluid. However, turning the viscosity on (both the flip objects physical tab and the flip solver) results in the fluid to thick. When setting the parameter to 10000 on the physical tab it acts like somethong really thick but the problem is when trying to set it to really low values. setting it to 0.00001 still makes the fluid to viscous. Is there something im missing? I am using Houdini Indie 20.0.506 viscosity: 0 viscosity: 1 viscosity: 0.000001 Quote Link to comment Share on other sites More sharing options...
Atom Posted November 29, 2023 Share Posted November 29, 2023 (edited) Check out the lava or chocolate setups for viscosity tips. https://hdbp.io/browse/FLIP Edited November 29, 2023 by Atom Quote Link to comment Share on other sites More sharing options...
ekan de Posted November 29, 2023 Author Share Posted November 29, 2023 I will have a look Atom. Thanks! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.