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Rendering to UV Space


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Hi folks!

Any idea how to write textures to UV space in mantra? Bake texture works but I'm stuck in a situation where I have to sent the tasks to farm but farm supports only mantra, arnold and other filecache stuff.

vm_uvobject used to work. Now if I use that render property, it is rendering to camera. I think they removed that property and replaced it by vm_uvcurrentuvobject and it doesn't work either.

Any help would be appreciated.

Thank you!

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