lawrencen Posted February 18 Share Posted February 18 (edited) Hi. I have been pulling my hair out trying to get my clumps to randomly not pop on a hair sim that is on top of an animated mesh (a cloth sum driving it). Attached is a mp4 of the popping. Its not on every frame, just randomly. And a screenshot is also attached of where its set up within the bigger sop tree. I have spent days touching every setting and item that I could think of that might be causing this. And its a production job so am now spending my weekend trouble shooting. Any insight on whats causing this would be huge. thanks! H20.0.547 some background: I am doing a simple vellum cloth sim for the underlying geo. I am using low res hair as guides. that low res hair is going through a vellum solver. It all works good. If I test render this element its fine. I then hook up a high res hair. with clumping turned off its smooth and fine. With clumping turned on, I get some periodic random popping in some clumps. I have tried every setting I can think of up and down the entire project. nothing has fixed this. HairCloth_ClumpingPop.mp4 Edited February 18 by lawrencen Quote Link to comment Share on other sites More sharing options...
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