David Gary Posted May 20, 2007 Share Posted May 20, 2007 (edited) Hi everyone, Upon general request, I've recorded a new free video tutorial hosted at our webpage. http://cmivfx.com/tutorials.asp tutorial no 57 It's about advanced VEX workflow: it shows you how to use multiple geometry inputs, how to include written code, and teaches you how to create visually controllable advanced noise ( for both fractal terrain and ocean modeling), with multiple inputs VEX SOPs. The underlying idea is to describe your surface as the summation of noise octaves and to visually control the corresponding spectrum. Of course, these topics will be covered in much more detail in our upcoming VEX DVD ( with terrain design like Terragen and ocean animation), but the tutorials give you some basics and insights. (Don't forget our previous free tuts ( no 39 and 40), on fracture effects and fluid flow through l-systems). -d Edited May 20, 2007 by FrenchOP Quote Link to comment Share on other sites More sharing options...
Jordan Posted May 21, 2007 Share Posted May 21, 2007 Hi everyone,Upon general request, I've recorded a new free video tutorial hosted at our webpage. http://cmivfx.com/tutorials.asp tutorial no 57 It's about advanced VEX workflow: it shows you how to use multiple geometry inputs, how to include written code, and teaches you how to create visually controllable advanced noise ( for both fractal terrain and ocean modeling), with multiple inputs VEX SOPs. The underlying idea is to describe your surface as the summation of noise octaves and to visually control the corresponding spectrum. Of course, these topics will be covered in much more detail in our upcoming VEX DVD ( with terrain design like Terragen and ocean animation), but the tutorials give you some basics and insights. (Don't forget our previous free tuts ( no 39 and 40), on fracture effects and fluid flow through l-systems). -d Great to know more and more VEX tutorial is coming. Thanks. Quote Link to comment Share on other sites More sharing options...
GallenWolf Posted May 21, 2007 Share Posted May 21, 2007 Awesome! Can't wait for it mate! Alvin Quote Link to comment Share on other sites More sharing options...
bandit Posted May 21, 2007 Share Posted May 21, 2007 at last. greats news. when do you plan to release the vex dvd? Quote Link to comment Share on other sites More sharing options...
zoki Posted May 21, 2007 Share Posted May 21, 2007 great news david cant wait to see new one! when do you plan to release it? z Quote Link to comment Share on other sites More sharing options...
ragupasta Posted July 29, 2007 Share Posted July 29, 2007 Hi guys, Sorry to necro-post, but has anyone had this working in Houdini 8.2.13? Everything works ok, until a for-loop VOP is added, then I get an error, and the surface geometry goes flat. If I carry on to complete the for-loop, I get this error... Is there something obvious I am missing, or am I mis-understanding something? Thanks in advance! Quote Link to comment Share on other sites More sharing options...
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