Jump to content

Rbd fractures on first frames


maude

Recommended Posts

Hi, I'm working on a rbd simulation where something comes out of the ground. When rendered (in redshift, solaris), the ground is subdivided and displacement is added on it. Because of that, we see the fractures on the first frames. How could I avoid this problem? 

Thank you in advance! 

Edited by maude
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...