sibarrick Posted May 28, 2007 Share Posted May 28, 2007 Hi, For those that might be interested I've uploaded a new hdk operator to my tools site. Its a first cut of a sop to measure the distortion in an animated mesh. Basically you give it a deforming geometry and a rest one and it compares things like edge lengths and angles to determine which parts are most distorted and creates a 0-1 attribute with this information in it. You can then use this attribute to drive a procedural smooth. Measure Distortion SOP Quote Link to comment Share on other sites More sharing options...
sibarrick Posted May 30, 2007 Author Share Posted May 30, 2007 Added some simply error trapping - just checking number of points match - and added local variable mappings... Quote Link to comment Share on other sites More sharing options...
Jason Posted May 30, 2007 Share Posted May 30, 2007 Great idea, Simon! And thanks for sharing, once again!~ Quote Link to comment Share on other sites More sharing options...
Octo Posted February 23, 2014 Share Posted February 23, 2014 Got an update on this tool, or is this possible out of the box nowadays? Quote Link to comment Share on other sites More sharing options...
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