Masoud Posted September 29 Share Posted September 29 (edited) Hi guys, In a Flip-Fluid simulation I need to use a POP Source instead of Volume source. Now when I turn the Rest attribute to ON, in the FLIP solver->Particle Motion->Rest tab, the output of the rest is always zero..! How can I fix it? (I need the rest attribute to use with a noise on pscale of bubbles inside my fluid). Thanks for helping. Bubble.hip Edited September 29 by Masoud Quote Link to comment Share on other sites More sharing options...
Masoud Posted September 30 Author Share Posted September 30 Problem solved: I add a vector attribute named "MyRest" to the emitter (points) and use it as the required Rest attribute. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.