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Vex With pops


cs00bren

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hello.

i was wondering if it was possible to import a particle system and use it to place dark patches at the particle points. this is for a landscape where the particle system is used to instance the trees. i want dark patches under the tree to look dirty.

also i want to know using the same vex can you use the heigth to paint a beach at a curtain heigth so that where ever the landscape is at sea level it has a beach.

the whole idea is that i can use this map for any landscape and it will produce a good scene.

any hello would be very helpful cheers bren.

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