Byter3 Posted November 11 Share Posted November 11 Hey, Trying to render some particles with some instance geometry onto it. My issue is, that no matter what I do I can't get the motion blur to be visible with the instanced geo. Only if I choose the internal SOP as the source poiints, but I want to use the first input as that is the proper way. Quote Link to comment Share on other sites More sharing options...
tamagochy Posted November 12 Share Posted November 12 To get answer you need to elaborate what exactly you are try. Quote Link to comment Share on other sites More sharing options...
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