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FLIP SOP Ocean - How to ?


Fakit

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Hello all,

Is there a way to use the "new" SOP Flip, to have a FLIP sim merge with an Ocean spectrum/evaluate
I watched a lot of tutorials and often, they are using the shelf tools (Guided Ocean Layer) with the DOP method.
Even if this method is great and well documented, I find it... kind of hard for beginners. A lot of nodes, pre-made setup, DOP, etc...

On sideFX, there's this : https://www.sidefx.com/docs/houdini/fluid/sopconfigocean.html
So, the flip sim is taking the shape of our spectrum. Kind of cool. But how to "merge" that with a spectrum.

I don't expect a full tutorial/explanation on this obviously.
But if you have any clue on potential tutorial or reading out there, let me know :)

Thank you!

Have a good day

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there are couple tutorials on youtube -> how to "merge ocean with flip tank", or "make ocean infinity" or "blending ocean with flip"

Also shelf tool "Ocean" -> "Ocean Flat Tank" has pre-setup for the ocean merging workflow which you can look for inside of "flattank_fluid_extended", the content inside will help you in practice how will that setup.

Tutorial:

or this:

 

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