AlvaroCoes Posted yesterday at 05:48 AM Share Posted yesterday at 05:48 AM After a looooong simulation that took ages, (even though i managed to data compress it to 6GB) i find myself with this. Is there anyway i could fix this without adding more Collision constraints/passes? The usual Vellum Hairs act very similarly and was unfit, because i couldn't aproach it later and add the details regarding the vegetation. Quote Link to comment Share on other sites More sharing options...
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